Friday, December 11, 2015

We're getting there!

This week we worked on some new graphs and our augmented reality project in Unity3D. We were required to make a lean canvas for our project(s) as well as an interim report but we felt like some update about our AR things was in order.

Lean Canvas




Interim Report

 

 

 

Getting the Unity AR project working


After some testing and fiddling around with the Vuforia plugin, we did get the Unity AR project up and running!


Then we replaced the basic cube with a Canada cup we made before.


Friday, December 04, 2015

Sketching, prototyping and mockups

In the end, our team decided that our best option would probably be the Canada Cup augmented reality application which uses the robocam of the hockey arena. With this idea in mind, we first had a team meeting to discuss mockups, prototyping and testing.




We decided to do mockups for both the application used by the arena staff and for the application that could be used by any mobile user at home or at the arena. These mockups would show some sketch-like ideas for the layout and overall structure of the programs, and would function as good way to represent our thoughts to the PO as well.

In addition to the mockups, we thought that making a visual screenplay for the big screen application would be useful. In this screenplay there are images in a sequence representing the different situations that occur onwards from the moment the audience members enter the arena.

While our Unity AR project is not in a working order yet, we did manage to get a browser-based AR system working.




To test the public's interest in the idea as well as how well it works with people unrelated to this project, we plan on organizing a small testing event in the ICT building after we have a sufficiently working prototype ready.
Ⓒ The Interactive Crowd Participation Team