Friday, April 15, 2016

Progress update #8


With the help of the previously mentioned solid state drive, we were able to simulate the arena's robotic camera fairly accurately. This allowed us to test our software in an environment that would be pretty close to the real one. After some adjustments we were able to get the camera feed from the SSD into the software which made the the Canada cup appear on the screen. This was a great success, as our software should now easily work on both Windows and OSX computers.

Now we will be working on optimizing the UI to be easy to use for everyone, while also focusing on the visual aspects.

Friday, April 08, 2016

Progress update #7

We are back once again for some actual updates!

On Wednesday we went to the HK Arena in order to have a development/testing day for our updated application. We were hoping to test whether the program could finally recognize a certain Mac-exclusive video capture card but unfortunately the device was unavailable. However, the staff at the arena were friendly enough to lend us a solid state drive with a case that is able to output some video material we recorded earlier on that day. This way we can simulate the output from the robotic camera whenever necessary, and hopefully we will be able to get the connection between the capture card and our software working. We shall try this out on next week's Wednesday as the capture card will be available at that time.

Additionally, we made some new UI designs and changes in order to make it quicker to operate: Some drop-down functionality and overall clarity. We did other more graphics-related tasks as well and our application should start looking pretty nifty quite soon. Also, we have been working on several different build versions of the software to make sure that it runs at least on Windows, OS X and Linux, but we have been looking into an Android version as well.

Friday, April 01, 2016

Progress update #6

[ This post was an April Fool's Joke ]

Today the Finnish Hockey League contacted us about our Canada cup 3D model. They insisted that we quit using the model in case we want to avoid major legal troubles as the actual cup is protected with very restrictive copyrights. Additionally, we were prohibited from using any team logos in our work. Naturally, we do not wish to infringe on any copyrights, and have therefore decided that we will change our model to something just as appropriate.

After a meeting we came to the conclusion that we would replace the cup with other hockey-related models such as a snus can, alcoholic beverages and various 3D models of the top 3 Miss Finland competitors. Also, the Swedish Hockey League contacted us about using a surströmming can as one of the models, and asked if we could use milder alcoholic beverage models such as medium strength beer instead of our previously planned vodka bottles.

We will also take the sponsors' wishes into consideration when selecting and editing the models.

The name of our application needs to be changed as well, as Fundación de Fútbol Profesional sent us an email with this link:
https://play.google.com/store/apps/details?id=com.engidia.raisethecup
Ⓒ The Interactive Crowd Participation Team