Friday, November 20, 2015

PO meeting summary

On the 20th of November in 2015 we had our first meeting with our product owner (PO), Jussi Marin, the creative director and co-founder of Uplause. He had two ideas in mind: either developing for the big screen using augmented reality (AR) or making an app for the recently opened Hall of Fame for more information about the players. In our vision phase we should think of a few ideas for both environments (the app and the big screen) and get feedback from surveys and/or the PO. If we develop an app it should ideally be supported by at least both iOS and Android operating systems, though the best solution would be a browser based app. For developer accounts he has to check with his development team. However, it might be possible that Turku University of Applied Sciences has some for us. The PO will also give us access to the app they are currently developing.

In the arena we could use the Robocam to implement AR. In such a setting, the image of the camera gets sent to an iMac and can get modified for the big screen. We are also allowed to give away prizes to the fans but it would most likely need to include a sponsor or brand for financing it. Since most of our team members aren’t game/app developers we will get a contact person for questions in their development team. So, if we have any questions, we can send them to our PO and he will forward them to his team. After we finish the vision phase, we also have to present one to three ideas to a representative of the HK Areena, who has to approve them. If we want to test our product in the arena, we can ask our PO and he will arrange an appointment on the site. To see the hardware on the spot we will go to a game in the arena with our PO. We can meet the PO every friday if we want to. In the end, we should be have a product to go live with, either in during a game on the big screen or any other TPS related topic.

Based on the meeting, we also created three graphs for the project in order to keep things well-structured. These graphs were a stakeholder map, an idea tree and a mind map of the key points regarding our project:


The stakeholder map


As one can see, the stakeholder map was divided into three tiers based on the stakeholders' involvement in the development of the product. The most inner (involved) tier consists of our small team and our PO, the second tier includes for example the rest of Uplause, the crowd and HK Areena and the most outer tier includes for example the media, the local community and the sponsors.


The idea tree

In the idea tree, the project was divided into six sections: the customer, the product, the employer, the workers, the user and the crowd. Under each section we wrote down the key points of interest and also some thoughts and questions that arose from the meeting.

 
The mind map

The meeting also sparked up a new mind map for our project where the ideas of augmented reality and the use of a big screen received special emphasis. A secondary objective, a Hall of Fame app, was also included as a key point from the meeting.

1 comment:

  1. The idea tree looks like that you clearly have spend some time with it! It is huge! Well done. Very pretty too. Too bad the picture is so small that I can't read the content. Looks good though.

    And about the mindmap. Well it looks like mindmap as in you probably know what is going on, but no one else has a clue about it. Well done. Ours looks the same so. yeah. Peace out.

    Can you change your private settings and let all comment your blog? I want to comment as anonymous next time.

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